Weapons/Armors Idea ...
BaB — Tue, 12/29/2009 - 14:48
We had an idea about the weapons wich I think it will work like a charm. It goes like this :
* In lineage there are 2 kind of weapons :
----------> Normal Weapons with Special Abilities
----------> Masterwork Weapons wich give certain abilities when trader at Mammon.
Now, Masterwork weapons/armors give additional stats and can be earned ONLY BY CRAFTING. Mainly what we want to do is to set the Masterwork to 100% crafting since getting the mats will take some time to get them, so those who craft will have an advantage beside the players that will kill monsters and get the normal weapons.
So mainly this idea has endless uses, and we will put them to use :)

Re: Weapons/Armors Idea ...
Kaeldur — Sun, 01/03/2010 - 22:08What do you figure we can do on Masterworks? What kind of bonuses?
Re: Weapons/Armors Idea ...
BaB — Mon, 01/04/2010 - 22:05Bonus Stun, bonus p.def, anything, even skills